Omatic
|
Progress report 16 August: Back on trackThis is coming a bit earlier than I expected, but just wanted to show off ETDBZF 3.0 in BYOND 4.0
My first few words about BYOND 4.0: Great, awesome, and absolutely wonderful... see the screenshot to see what I'm talking about...
As you can see, it's possible to custimize alot more than we ever thought we could with DM... This is all still pretty basic, there's much more to screw around with...
I got rid of the onscreen-text(didn't work with 4.0), but this is much, much and much better(it's the top-left output window, I'm talking with that man on the screenshot)... It's better because A) it doesn't lag the game, B) it doesn't use icons anymore, so it doesn't use up so much of DS's resources, C) it even has its own button now >_>
My only problem with this is: What the heck am I supposed with all the empty space... I'm planning to move the health, pl and ki bars and everything next to it to the "Next" button... And as for the huge field of space at the bottom-right, I'm not sure yet... But I know that I will find to something to put there during V3's development...
Stay tuned...
|